KeyShot (test pending)
Drive KeyShot rendering from an AI — import models, assign materials, set cameras/lighting, and render. Uses the keyshot-mcp bridge (pentatonic-ltd).
Drive KeyShot rendering from an AI — import models, assign materials, set cameras/lighting, and render. Uses the keyshot-mcp bridge (pentatonic-ltd).
Slug: keyshot
Transport: stdio (local subprocess)
Auth: n/a (local subprocess — uses env vars, not an HTTP key)
Command: uv run --directory <keyshot-mcp-dir> server.py
Setup: Set up the KeyShot-side bridge per the keyshot-mcp project (pentatonic-ltd) — a KeyShot script plus the MCP server — then replace <keyshot-mcp-dir> with the absolute repo path. Requires uv. Niche project — confirm the entry script in its README.
Unreal Engine (test pending)
Control Unreal Engine 5 from natural language — actors, Blueprints, procedural scene building. Uses the community unreal-mcp (chongdashu); Epic has no official MCP yet.
Photoshop (test pending)
Control Adobe Photoshop from natural language — documents, layers, text, filters, adjustments. Cross-platform (macOS + Windows) via the adb-mcp project (mikechambers, Adobe) using a UXP plugin.